The skill of non - linear edit system 非線性編輯系統(tǒng)的運(yùn)用技巧
Nles non - linear editing system 非線性編輯系統(tǒng)
Nte non - linear editing system 非線性編輯系統(tǒng)
Compared to the former , non - linear editing system absolutely is a younger brother 相對(duì)于前者而言,非線性編輯系統(tǒng)是個(gè)不折不扣的小弟弟。
The third part is " direction for improvement to non - linear editing system " L知識(shí)類電視節(jié)目的非線性創(chuàng)作研究三、非線性編輯系統(tǒng)的改進(jìn)方向。
Basing on my own abundant creating practice , i bring forward some improvement measures according to exiting shortcomings in non - linear editing system during this part 作者結(jié)合自己大量的創(chuàng)作實(shí)踐,針對(duì)目前非線性編輯系統(tǒng)的不足,在這一部分里提出了幾點(diǎn)改進(jìn)措施。
This part mainly analyses the relation between the creation of knowledge television programs and the non - linear editing system from both positive and negative idea 二、綜合性形象思維與非線性編輯系統(tǒng)的關(guān)系。這一部分從正反兩方面分析了知識(shí)類電視節(jié)目創(chuàng)作與非線性編輯系統(tǒng)的關(guān)系。
The non - linear editing system influences not only the hard environment such as facilities but also the soft environment such as the way of programs editing and directors " thought 非線性編輯系統(tǒng)在廣播電視領(lǐng)域蕩起的層層漣漪并非僅僅局限于設(shè)備硬環(huán)境,還波及到節(jié)目編輯方式、編導(dǎo)思維方式等軟環(huán)境。
Comparing stand - alone non - linear editing system , non - linear editing network can more improve working efficiency and reduce the program cost by storing material one place and sharing it 相比單機(jī)工作的非線性編輯系統(tǒng),非線性編輯網(wǎng)絡(luò)因?yàn)槠渌夭募写鎯?chǔ),共享使用,節(jié)目制作效率進(jìn)一步提高,制作成本進(jìn)一步降低。
Although thinking in images and synthetically has great relevance to the traditional linear editing system , directors have to rely on digital non - linear editing system to make programs because the tide of digit is marching 這種綜合性形象思維與傳統(tǒng)的線性編輯方式有著千絲萬(wàn)縷的聯(lián)系,由于數(shù)字化浪潮的推動(dòng),編導(dǎo)轉(zhuǎn)而依靠非線性編輯系統(tǒng)進(jìn)行后期編輯和再創(chuàng)作。
A non-linear editing system (NLE) is a video - (NLVE) or audio editing (NLAE) digital audio workstation (DAW) system which can perform non-destructive editing on the source material. It is named in contrast to 20th century methods of linear video editing and film editing.